We care about our developers, and the games we create together.
If you’re creating something special, something exciting, something that you think stands out from the crowd, we want to hear from you. We’re permanently on the lookout for talented, ambitious and enthusiastic teams and individuals to support and work with.
NEED A PUBLISHER?
The relationship between developer and publisher is the difference between a good game and a great game, and we do everything that you would expect from a traditional publisher, including:
- Platform Submissions
- Agile Planning and Rollout
- QA and User Testing
- Store Presence
- Peer Review
- Age Ratings
- Public Relations
- Community Management
- We’re running out of space on this list, so drop us a line and we can talk through our services in more detail!
We do all of this with the tailored, personal approach that encourages indies to flourish.
So, if you’ve got a great game and you want the world to be able to play it, let us see if we can help you.
Working with Ripstone on Stick It To The Man was great. The team understand the complicated artistry of developing games and were super supportive in all matters.
Our first game Flyhunter Origins was published by Ripstone. They were great partners and helped us through the growing pains of creating our first title as a developer. We had an extensive animated film background but limited game dev experience. Phil and Leo were amazing collaborators and always supported us. We will always be grateful to Ripstone and their great team!
Ripstone simplify the publishing process and do everything to ensure games realise their full potential. The team’s relationship with platform holders coupled with their marketing expertise ensures a stand out performance for your game. Ripstone give developers the freedom and confidence to get on with what we do best; making great games.
The ladies and gents at Ripstone are the perfect combination of fun and super professional. They trust their developer partners to make decisions on the game development front whilst offering combined decades of experience in all areas of production and publishing.
The Ripstone marketing team are always full of exciting and creative ideas which can make all the difference when launching a game into today’s crowded market.
The publishing support of Ripstone landed me on stage at Gamescom showing off my game Big Sky Infinity to a busy crowd, alongside demo space in the PlayStation booth. Top times!