Skip to content
We are Ripstone, a games company with heart.
We publish indie games, and have our own indie development team in-house. We know that open, honest and equal relationships between development and publishing leads to better games.
The team at Ripstone have vast experience in video games, having been involved in creating and publishing some of the most well-known, respected and commercially successful titles on the planet.
We know what makes a game stand out from the crowd and how to ensure the development team can stay focused on what truly matters: making something amazing.
Meet the Team
Leo Cubbin Managing Director
Drink of Choice
Tea, milk no sugar
Phil Gaskell Creative Director
The Last Ninja
Twins (it's a card trick)
Matt Beech Artist
David Berrisford Programmer
Favourite Arcade Game
Darren Butler QA Technician
Rum and coke
Tom Fielding Lead QA Technician
Transformers: The Movie (1986)
Warcraft, Final Fantasy, Total War, Dark Souls, Battlefield
Rachael Gregg-Smythe PRODUCER
Final Fantasy IX
How do ghosts like their eggs? Terrifried.
David Mugleston Intern Programmer
Havana Club 7 and coke
The Witcher 3
Ribeye steak and chips with mushrooms
Hollie Pattison COMMUNITY MANAGER
Michelle Turner HEAD OF PR & MARKETING
Removing the end of my thumb
Alternative career choice
Number of times jumped out of a plane at 15,000ft
David Vaughan IT Manager
Drink of choice
Rob Williams PROGRAMMER
Actually enjoys writing C++
Alfie Bojangles Dog
Jumping through hoops
Long walks followed by long naps