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The eShop's about to get Sticky...

24th April 2014

Stick It To The Man! will be making its eShop debut on 1st May in Europe and in the US!

The eccentric and totally hilarious psychic platform-adventure game will be arriving on Wii U next week! From the awesomely talanted devs at Zoink! Stick It To The Man! will be launching on both sides of the pond simultaneously on 1st May priced at £6.99 / €7.99 / $9.99.

The game centres around hardhat tester; Ray Doewood – who has a bizarre accident and wakes up with a giant pink spaghetti arm sticking out of his brain! Standard stuff really. This absurd fluorescent arm (which is invisible to others) gives Ray awesome powers, allowing him to hear people’s thoughts and change the crazy paper world around him with stickers! Digging in the brains of his fellow citizens – including the likes of Santa Claus, a Pregnant General and Elvis (to name but a few); it’s up to Ray to gather clues from countless insane characters and solve mind-boggling puzzles – all while trying to escape the evil clutches of The Man! Can you help to get Ray out of this sticky situation?

Those fun-loving Zoinkers have been beavering away to create a cool and completely new way to play the game just for Nintendo fans! The Wii U version features a totally unique way of using the GamePad to mindread characters – further separating the mind reading world from Ray’s world.

Can’t wait a whole week for the Wii U version? Well fear not! In the meantime you can check out the awesome Wii U Teaser Trailer (and our video of the week!) demonstrating this amazing new feature!

Check out the awesome Stick It To The Man website for more information and join in the conversation on Twitter #StickItGame

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Stick It To The Man sticking itself to PS4!

09th April 2014

Stick It To The Man sticking itself to PS4!

We've read your minds and found out you wanted a next-gen version of the critically acclaimed crazy mind-reading puzzle game Stick It To The Man – so we’re bringing it to you on PlayStation®4 really soon!


If you own a PS4 and have always wanted to be able to read people’s minds and find out what they’re really thinking – you’ll soon be able to. Stick It To The Man has been enhanced to take advantage of next-gen features, Ray’s madcap adventures are now displayed in pin-sharp 1080p and the DualShock®4 controller speakers are used to tap into characters thoughts in the game, further separating the mindreading world from Ray’s world.


The game will be available to download from the PlayStation Store on PlayStation®4 from 30th April in Europe, and 6th May in the US. The game is also coming to Wii U in late Spring 2014, release date to be announced shortly.


Check out the website for more information www.stickitgame.com or head to the facebook page for sneak peeks and competitions. You can also get involved in the conversation on twitter using the hashtag #StickItGame  

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Pure Chess - The Next Generation!

04th April 2014

Pure Chess - The Next Generation!

You heard it here first!

Pure Chess is making its move onto PlayStation 4 this month! April 15th/16th to be precise.

If you were impressed by the stereoscopic 3D awesomeness and gob smacking HD visuals on offer in Pure Chess on PlayStation 3, prepare to be absolutely blown away by what VooFoo have achieved with the glorious power of PS4 tech – making this the definitive version!

The game will be £4.99 / € 5.99 / $7.99 but chess fans can also get their hands on the best value Complete Bundle for £9.99 / €11.99 / $14.99. And PlayStation Plus users can look forward to some discounts at launch too!

Check out the stunning trailer as our featured video of the week and let us know what you think on facebook and twitter.

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COMPETITION TIME: Pure Chess on Wii U or Nintendo 3DS

18th March 2014

COMPETITION TIME: Pure Chess on Wii U or Nintendo 3DS

 

 

 

 

 

 

 

 

Pure Chess is launching this week (20th March) on Wii U & Nintendo 3DS. The team at Nintendo Life caught up with developers VooFoo to get the low-down on cross-platform play, the games stunning visuals, and their first experiences of working on a Nintendo game. 

We took a sneaky photo whilst they were chatting - and we want you to caption it! Our favourite caption will win a copy of Pure Chess on either Wii U or Nintendo 3DS. It can be funny, witty, or just whatever comes into your mind when you look at the photo!

Click 'Read More' to see how to enter

You can enter the competition on our facebook page - simply write your caption below the photo on our timeline, posted 18th March 2014.

You can enter as many times as you like, let your creativity flow.

The competition will close at midday (GMT) on 25th March 2014.

The winner will have the choice of either a Wii U, or Nintendo 3DS code for the game Pure Chess. It is a digital download code, not a physical game that you will receive. 

The prize can only be provided to someone who has a US or European Nintendo account; entries from Australia & New Zealand will only have the option of choosing a Wii U code.

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Pure Chess is coming to Nintendo 3DS & Wii U on 20th March!

12th March 2014

Pure Chess is coming to Nintendo 3DS & Wii U on 20th March!

Hurrah! We hear you cry...

We know you've been waiting a long time for us to confirm the release date of Pure Chess on Nintendo 3DS & Wii U after it got announced last year, and believe us - we're glad to finally be able to give you it!

The visual geniuses at Voofoo have successfully utilised the cross-platform play feature, meaning Pure Chess fans can play against their friends on Wii U, Nintendo 3DS, iPad, iPhone, iPod and Android devices. 

This was something we all wanted to see in the game, but we underestimated the effort & technicalities involved with getting it right. We think the delay has been worth it, and we hope you all agree. 

So don't forget to head to the eShop on 20th March where you can download the game for £4.99 / €5.99 / $7.99, in the meantime you can check out the trailer here - and let us know what you think in the comments.

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Work And Play

  • Phil Gaskell CREATIVE DIRECTOR & CO-FOUNDER

    I love games. Since the age of 10 it's all I ever wanted to do (except in 1986 when I wanted to be a fighter pilot), and I'm kinda banking on the prophecy that the geek will inherit the Earth! Having worked on over 50 games in my career so far, setting up Ripstone was the natural thing to do.

    Today I enjoy playing games as much as I did when I was in short trousers. More so actually. But when I'm not chasing trophies on my PS3 and PS Vita you'll find me playing football with my two little boys, or walking the Lake District fells with my friends.

  • Leo Cubbin MANAGING DIRECTOR & CO-FOUNDER

    I've been in entertainment since 1983 when I was a fledgling music producer. In '88 I got a job at Radio City in Liverpool and 9 years later got my first games industry job at Psygnosis.

    After a spell at Codemasters I joined SCEE and worked almost exclusively on LittleBigPlanet from initial concept through to launch of LBP 2. The opportunity to set up Ripstone with Phil and the founders of Optimum Releasing is the highlight of my career so far and I'm really excited about the future. I'm a super-lightweight drinker and can always be relied on to get you back to your hotel at GDC.

  • Ste Griffiths SENIOR PRODUCER

    I'm passionate about the work I do and love supporting talented developers to realise their ambitions. I've been lucky enough to have produced a vast softography of titles over the past 15 years including games such as Stuart Little; the BAFTA award winning Buzz! and Buzz! Junior franchises; and most recently the PlayStation Vita launch title, Super Stardust Delta.

    Outside of work I'm a devoted husband and father of four. I enjoy watching films; fell walking; following Formula 1; attending church; and am a keen endurance runner completing my first marathon in 2011. I have a love of fast cars, and one day (hopefully soon) will own a Nissan GTR. Fact!

  • Michelle Senior PR & MARKETING MANAGER

    My first job in PR was at Disney Interactive Studios, it was a great start to my career working on franchises such as Pirates of the Caribbean, High School Musical and Lumines. I love working in the games industry and engaging with people that are passionate about what they do and the gamers that are passionate about what they play.

    In my spare time I love to travel, whether it's camping somewhere in the UK or living it up in a fancy hotel in Australia. I also enjoy baking, and I write my own food blog so I'm often found cooking up a storm in my kitchen on the weekend.

  • Ami Langton PR & MARKETING MANAGER

    My games career started back in 2006, where I was employed as a cleaner at Bizarre Creations (BC). But I quickly swapped my duster for an Xbox360 pad; heading BC’s PR department under Activision Blizzard. One minute I was mopping floors and the next I was meeting Stan Lee at E3! How Cinderella ;-)

    I've loved games since the days of Alex Kidd and I've been fortunate enough to work on franchises like James Bond:007, Blur, Geometry Wars and PGR, alongside some of the best talent in the industry... I still am here at Ripstone!

    By day I'm a Games PR guru but by night I'm a singer; in two bands. I also love comics, Will Ferrell films and my ultimate heroine of all time is Ellen Ripley.

  • Mr Alfred 'Alfie' Bojangles HEAD OF BONES

    This is my first role in the games industry and I love it. My role is to keep check of all the bones and toys in the office & to make everyone smile. I also sit in on team meetings and make sure everyone keeps focused (on me!) & keep them motivated by licking their shoes. I act as a part-time security guard for the team (when I’m not sleeping, eating or playing) & will bark at anyone that comes in the office that I’m not sure about. 

    In my spare time I like running, playing with toys, trying to trip people over and taking regular naps. It’s a hard life being a dog and naps are a necessity!

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Everyone here loves playing games and we want to play our part in creating games that we can all be proud of. To make this happen, we need brilliant people who share our passion. That's why we're always looking for talented, ambitious and enthusiastic teams to work with and brilliant people to come and work with us.

  • Need a publisher?

    If you want a publisher that shares the same indie spirit as your studio then we'd love to talk to you. Ripstone does everything you'd expect from a traditional publisher, but with a twist. We believe indie devs need a more tailored, personal approach to their games and that the relationship between developer and publisher is the difference between a game that is merely good and one that is great. We always like to look at things differently and never focus on processes and procedures, but want to understand what you want and what you need to make great games.

    So, if you've got a great game and you want the world to be able to play it, let us see if we can help you.

  • Want to be in our gang?

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    If you want to join the Ripstone team check out the Team Talk area for details of available vacancies or check for updates on facebook and twitter..

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We like making friends so we've made it easy for you to talk to us at Ripstone. Don't be shy, say hello, we'd love to hear from you.

  • Ripstone

    Elevator Studios. 25 Parliament Street. Liverpool. L8 5RN. United Kingdom Phone +44 (0)151 709 2351 Email info@ripstone.com
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    Our PR team can provide journalists with additional information about Ripstone and all our games, as well as being able to arrange interviews with the developers we work with and provide assets that can be used in the media.

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