Extreme Exorcism

Coming to PC, PS4, PS3, Xbox One & Wii U this year


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Video of the week: Ironcast inspired pixel art

05th July 2015

We love, love, LOVE fan art here at Ripstone - nothing pleases us more than seeing fans get inspired by the games we publish and the amazing devs who create them.

This week's video of the week is a special treat from @VoidfoxTV - who has created an awesome Ironcast inspired pixel art mech. He's even documented the creation process by making a glorious time-lapse video

Thanks for sharing @VoidfoxTV - we salute you!

If you have any fan art to share, we'd love to see it! Just Tweet us @RipstoneGames or share it with us on Facebook or Instagram :-) 

Join in the #Ironcast conversation with @DreadbitGames on Twitter,

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Ripstone Round-up: June 2015

01st July 2015

June has been and gone in the blink of an eye and July is catching up. Maybe it’s because so many exciting things have been going on here at Ripstone HQ, or perhaps it’s just that E3 landed a little later than usual this year. Either way, it’s been a glorious month and we’re certain that July will be even more so!

E3 was an absolute treat this year. Aside from lots of meetings and talking about the incredible games and talented devs we’re working with this year - the Ripstone crew actually got to walk around the show floor and play some games. We met some wonderful people along the way too.

To top things off, Golden Ruby Game's paranormal platformer; Extreme Exorcism was featured in Nintendo's Nindies@Home program, designed to deliver E3 demos to Wii U gamers on their home consoles. Thanks to everyone who downloaded and played the Extreme Exorcism demo, we’ve had lots of amazing feedback so far.

Besides E3, we've been beavering away at Ripstone HQ, working hard towards the exciting game releases we have on the horizon. We can’t say much more than that for the time being, but we’ll be revealing much more in the coming weeks. We’ll also be announcing the winner of the Pure Hold’em competition very soon, so stay tuned for that.

Now that July has arrived, our Gamescom plans are well under way! We’ll be there next month exhibiting some awesome games, so let us know if you’re going to be there too. We’ll let you know what games we’ll be showing soon! We’ll even let you in on a few other tricks that we have up our sleeve for Gamescom 2015.

That’s all for now, we’ll be back with another update soon.

Like us on Facebook and follow us on Twitter @RipstoneGames for the latest news and game updates.

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Extreme Exorcism is part of the Nindies@Home Program

16th June 2015

Everybody wants to experience E3 and Nintendo heard gamers loud and clear. With the launch of Nindies@Home, you can now play the most exciting upcoming indie games for the Wii U from the comfort of a sofa. If that isn’t enough to tempt you, you can pick up any game downloaded during the Nindies@Home promotion with a 15% discount on launch.

For Ripstone, this means bringing the paranormal platformer, Extreme Exorcism, to the Nindie party. A game where every move you make comes back to haunt you, as Mae Barrons and her team of extreme exorcists take on ghosts that other professional hunters just couldn’t handle. The longer a player survives the more extreme it gets and you will certainly need to consider every move.

With over 50 challenges, 20 ghost busting weapons and co-op or death match modes for up to four people, Extreme Exorcism will make you realise exactly how the past can come back to haunt you.

Be quick to pick up Extreme Exorcism! Nindies@Home will only be available until 7/22 8.59 PT (23:59 GMT for Europe).

Download now from eStore America

Download now from eStore Europe

Find out more about Extreme Exorcism developers, Golden Ruby Games

Join in the conversation on our Twitter

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28th May 2015

VooFoo Studios announce Pure Hold’em competition & DLC to celebrate the World Series of Poker

Are you all in? To commemorate the of the start of the 2015 World Series of Poker in Las Vegas; indie developers VooFoo Studios have announced their Pure Hold’em chip set naming competition, which is being hosted on

Players are invited to submit their suggestions for an unnamed chip set, which will be available as DLC after launch. The winner will be gifted with a console of choice, from either a PlayStation®4 or Xbox One, for their naming skills, as well as their very own credit in the game post-launch.

The newest addition to the critically-acclaimed Pure series was announced for PlayStation®4, Xbox One and PC via Steam in February and will be the first Texas Hold’em Poker game to arrive on PlayStation®4 and Xbox One consoles.

Gamers can look forward to getting their hands on three chip sets and three card sets with the full game at launch, later this year. Additional game packs will also be released as DLC in the months after launch, including the soon-to-be community dubbed chip set.

The team at VooFoo have included various customisable options in Pure Hold’em, allowing players to choose everything from the colours and the patterns of the table felt, right up to selecting which card and poker chip sets they want to play with.

Take a look at the customisation on offer in the latest screenshots and get a feel for the pressure around the poker table in the new trailer.

Follow the devs @VooFoo and us here at @RipstoneGames for the latest Pure Hold’em updates.

Come and join in the conversation on Twitter #PureHoldem.

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Extreme Exorcism is creeping onto Wii U & PS3

26th May 2015

Joining Golden Ruby Games' line up on PC, PS4 & Xbox One

Do you believe in ghosts? Well, you should! Because indie developers Golden Ruby Games have announced today that their paranormal platformer and ultimate party game; Extreme Exorcism is coming to Wii U and PlayStation®3 later this year.

Watch the spooky new trailer here:

The game was announced for PlayStation®4, Xbox One and PC on All Hallows Eve last year – when the deadly development duo at Golden Ruby Games, announced their partnership with publisher Ripstone. Now, after numerous requests from fans at shows including PAX East and SXSW, the team have decided to to spread their Extreme Exorcism wings and bring the game to the Wii U eShop and PlayStation®Store.

Not for the faint hearted, Extreme Exorcism is an arena platformer where every move you make comes back to haunt you.Take on the role of Extreme Exorcist Mae Barrons – whose unconventional supernatural skills are called upon when everything and everyone else has failed to rid a haunted house of its ghostly presence.

Mae’s methods are a little extreme but she’s not dealing with your average poltergeists. She’s armed with a lethal arsenal of over 20 ghost-busting weapons including; swords, guns, grenades, mines, rocket launchers, razor-sharp boomerangs, lightning spells and Kung-Fu moves, and more.

Each time a ghost is eliminated, another will appear to mimic your every move – so tread carefully, or prepare to reap what you sow. In Extreme Exorcism you’re your own worst enemy. The longer you survive, the more extreme the game becomes.With 50 challenges, a single player story mode and local multiplayer with up to 4 players, including both co-op and deathmatch modes – there’s plenty on offer for any potential ghost hunters. Players can also look forward to customising games and creating their own rule sets to encourage even more extreme gameplay.

For more information on the game please visit the Golden Ruby Games website and Facebook page.

Keep a close eye on the Golden Ruby Games and Ripstone Twitter feeds for game updates, exclusive assets and sneak peeks – you never know what might be lurking in the shadows.

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Work And Play

  • Rachael Gregg-Smythe ASSISTANT PRODUCER

    I've been into games ever since my Dad bought me a NES and secretly let me stay up late to play it!

    I've always been passionate about art and design so I knew I would want to work in a creative industry. I started my career in the games industry by working at SCEE whilst studying for my Masters in Architecture at Edinburgh University. Since then, I have come to Ripstone for the opportunity to work in an exciting and vibrant atmosphere and to work more closely with a development team.

    When I'm not working on games I like drawing things in Photoshop, watching anime, levelling up on RPGs and reading comics. 

  • Bradley Evans-Foster ACCOUNTS ASSISTANT

    Throughout my life I have had a genuine interest for games and to this day, enjoy playing games in my spare time. As an accountant, becoming involved in the games industry and working for a company like Ripstone is a fantastic opportunity for me.

    This is my first role in the games industry; before this I was working as a Financial Accounts Assistant. Now I am here at Ripstone, I am involved in an enjoyable and unique work environment.

    When I am not studying for Accountancy exams or working to meet deadlines, I am eating sweets, travelling and spending time with friends and family. 

  • Rob Williams PROGRAMMER

    I taught myself to program so I could make games instead of paying attention at school.

    In 2004 my hobby game evolved into a small business, and shortly afterwards I was offered my first job in the games industry. 

    Other than games I enjoy cooking, cocktails and coffee, concurrently or consecutively.


    I've been officially breaking games since 2010 as a QA tester in various departments. Now, at Ripstone, I get to work more closely with developers and really get behind their ambitions.

    When I'm not trying to break and dismantle other people's creative visions, I'm busy working on my own. Since graduating in film at LJMU back in '09, I've worked on film sets, pointed cameras at local businesses and won film competitions. Since late 2012 I've been creating films for international festivals.

    To relax I enjoy reading, trying to catch up on TV shows, discussing zombie outbreak contingencies, watching funny animal videos and, of course, playing games without breaking them for a change.


    Since leaving university I knew that I wanted to be involved in creative industries, not just studying them. This led me to various roles involving art and assisting community management, before finally reaching my current goal of entering the gaming industry. I grew up with my Sega Saturn and Game Boy, both of which are still running to this day; in addition to the childhood dream of becoming Lara Croft!

    While, that never came true (boo!) I do spend my free time creating costumes and attending conventions; which I suppose is the next best thing! You can generally find me in front of my laptop watching ‘just one more’ YouTube video.

  • Mark Pittam PRODUCER

    I've been an avid player of games since the early 1980's. I used to visit WHSmiths on the weekends to stand in their store and play games Sinclair ZX81 and Sinclair ZX Spectrum 48K until my parents could afford to purchase one for me.

    I started in the industry way back in June 1995 (myself and Phil started at SCEE as game testers), I stayed at SCEE until February 2014. Now, I am helping produce games with the cool gang at Ripstone and have a great time.

    My interests are varied but include gaming (of course!), astronomy, photography, travelling, drinking wine, camping, drinking wine (yep, I probably drink too much of it!).


    My games career started back in 2006 when I was employed as a cleaner at Bizarre Creations (BC). But I quickly swapped my duster for an Xbox360 controller; heading up BC’s PR department under Activision-Blizzard. One minute I was mopping floors and the next I was meeting Stan Lee at E3! How Cinderella ;-)

    I've loved games since the days of Alex Kidd and have been fortunate enough to work on AAA franchises like James Bond:007, Geometry Wars and PGR, alongside some of the finest talent in the industry. And I still am here at Ripstone!

    By day I'm a PR Manager, but by night I'm a singer in a Jazz-Blues-Soul band. I also love comics, Will Ferrell films and my ultimate heroine of all time is Ellen Ripley.

  • Michelle Turner PR & MARKETING MANAGER

    My first job in PR was at Disney Interactive Studios, it was a great start to my career working on franchises such as Pirates of the Caribbean, High School Musical and Lumines. I love working in the games industry and engaging with people that are passionate about what they do and the gamers that are passionate about what they play.

    In my spare time I love to travel, whether it's camping somewhere in the UK or living it up in a fancy hotel in Australia. I also enjoy baking, and I write my own food blog so I'm often found cooking up a storm in my kitchen on the weekend.


    I love games. Since the age of 10 it's all I ever wanted to do (except in 1986 when I wanted to be a fighter pilot), and I'm kinda banking on the prophecy that the geek will inherit the Earth! Having worked on over 50 games in my career so far, setting up Ripstone was the natural thing to do.

    Today I enjoy playing games as much as I did when I was in short trousers. More so actually. But when I'm not chasing trophies on my PS3 and PS Vita you'll find me playing football with my two little boys, or walking the Lake District fells with my friends.


    I’ve worked in the entertainment industries since 1983 when I was a fledgling music producer. In ’88 I got a job as a radio producer and 9 years later got my first games industry job as an external producer at Psygnosis.

    After a spell at Codemasters I joined XDev Studio Europe and was there until we founded Ripstone in January 2011.

    All my spare time is spent with my family and friends and I have a drum kit on top of the wardrobe that I’m determined to play again one day.

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Play With Us

Everyone here loves playing games and we want to play our part in creating games that we can all be proud of. To make this happen, we need brilliant people who share our passion. That's why we're always looking for talented, ambitious and enthusiastic teams to work with and brilliant people to come and work with us.

  • Need a publisher?

    If you want a publisher that shares the same indie spirit as your studio then we'd love to talk to you. Ripstone does everything you'd expect from a traditional publisher, but with a twist. We believe indie devs need a more tailored, personal approach to their games and that the relationship between developer and publisher is the difference between a game that is merely good and one that is great. We always like to look at things differently and never focus on processes and procedures, but want to understand what you want and what you need to make great games.

    So, if you've got a great game and you want the world to be able to play it, let us see if we can help you.

  • Want to be in our gang?

    We're a playful bunch, we like each other's company, we love our work and we care passionately about the games we publish. We've created a place where people are excited to work. We have ice-cream in the summer, team lunches, celebratory cakes for special occasions and you get an extra day off for your birthday!

    If you want to join the Ripstone team check out the Team Talk area for details of available vacancies or check for updates on facebook and twitter..

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Contact Us

We like making friends so we've made it easy for you to talk to us at Ripstone. Don't be shy, say hello, we'd love to hear from you.

  • Ripstone

    Elevator Studios. 25 Parliament Street. Liverpool. L8 5RN. United Kingdom
  • Press Enquiries

    Want to get updates straight from the horses mouth? Contact us to be added to our media list.
    Our PR team can provide journalists with additional information about Ripstone and all our games, as well as being able to arrange interviews with the developers we work with and provide assets that can be used in the media.


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